Despite the challenges of finding a day everyone could attend, and then being rescheduled due to snow and ice last week, we had students from 3 courses take part, who had some interesting ideas and artwork prepared to explore the potential of locative media to enrich their game and web design.
| Trying out work made at Penrhyn Campus |
It was a great opportunity for me to think about introducing locative media in this context, and a real pleasure to visit Kingston for my first 'official' invitation as a guest lecturer.
The workshop was filmed as a resource for other students unable to attend the rescheduled date. An edited version of the slides are available on slideshare, and the paper that formed the initial basis of the presentation is on the EMUA website.
The workshop outline is included below. Also available are the staff briefing document with outline for full and short day workshop with technical requirements, student brief & short biography.
We worked with mscape and equipment (ipaqs) borrowed from the PMStudio as well as IOCT and a newly acquired Kingston set. Running mscape on bootcamp in a university lab is definitely problematic - despite advice, preparatory installation etc there were still issues about access rights for students from different faculties, and with uploading work made to the different models of ipaqs used. Of course everyone's interested in making work for iphone/other mobiles, so we had a look at other platforms available and in development, QR codes and discussed how to incorporate locative media into project design as a concept if not a fully realised deliverable.
Some good news, that the mscape mapservice with Open Street Map is up and running again - much quicker & easier than aligning screengrabs on location!
In a quick hands-on introductory session the students successfully made, uploaded and tested out two short locative sketches around the campus.
I look forward to hearing how these projects develop and hope there will be a chance to build on the workshop with a longer project in the future.
Jackie Calderwood: Locative Media. Guest lecture/workshop for Kingston University, 8th December 2010
View more presentations from jackiecalderwood.
Workshop Proposal: Locative Media
with Jackie Calderwood at Kingston University, December 2010.
Aim:
Introduce students to the potential of locative media, and generate awareness of how this might relate to their own practice.
Students:
Maximum 20 students from 3rd year undergraduate and Master courses.
Suitable for those with an interest in any form of media production, narrative, local history, games, art and design, performance, creative technology, and may also appeal to students from education, museum studies, cultural geography, social history.
Provisional Outline for day:
Pre-Workshop: IT Staff to install software on PC (or Mac/PC) suite. See tech. brief.
11.30-12.15 Jackie: Preparation. Test equipment with PC set-up and with gps (outdoor).
12.20pm Students arrive
12.30pm Introduction to gps locative media, research practice and platforms.
Examples of mediascapes, different approaches for interaction. 40mins
1.10 Workshop ideas using materials brought, gather further material if necessary 35 mins
1.45 Mscape build and upload (all versions if poss) Equipment handout. 75 mins
2.45 Break (optional start of mediascape experience) 15 mins
3 experience 75 mins
4.15 hand in equipment 5 mins
4.20 design guidelines & Reflect /discussion of experiences 20 mins
4.40 Plan proposal for further activities: what next/formats/purpose/timeframe/what needed to make happen/what can you do in the meantime?? 15 mins
4.55 Evaluation of day workshop 5 mins
5pm End
Objectives:
Outline the context of current research and practice with locative media
Workshop ideas for content, exploring the theme of life narratives, and how this could be mapped to the local area.
Practical: Create a mediascape
Introduce students to the mscapesoftware
Considering experience
Test out student mediascapes on location
Opportunities for further development
Outline the context of current research and practice with locative media
with examples of available/developing platforms and projects from visual and sonic arts, theatre, gaming, community arts, heritage and education. Examples using GPS, QR codes and other locative sensors. Examples of mediascapes using mscape, range of approaches, outline of possibilities for today.
Workshop ideas for content, exploring the theme of life narratives, and how this could be mapped to the local area.
· Personal journey
· Interpretation of place
· Interactive design
· Non-linear/Linear narrative
· Genre
· Media formats for mscape
· Content for today’s practical session (max 5 regions)
Practical: Create a mediascape
Students to work in small groups (2-3) to create a simple mediascape with up to 5 content regions:
Collecting sound, image and text from web/ own resources/with digital cameras/voice recorders. (**Guidelines below for students wishing to prepare content in advance.)
Introduce students to the mscapesoftware*** as available from HPlabs, and how to program simple interactions using gps to trigger sound and image on location via PDA/mobile with headphones:
· Adding a map
· Importing sounds and image
· Creating content regions
· Adding sound and audio to regions
· Creating touch-screen hot-spots
· Displaying a map of the regions to the walker
· The mscape tester and library
· Saving and uploading to PDA (mobile device)
Considering experience
Introduce students to the evolving language of locative and pervasive media design, design dimensions for mobile technology, consideration and planning for user experience.
Test out student mediascapes on location in small groups.
Reflect on mediascapes produced and experienced during the workshop, how these relate to design dimensions, and how work could be developed.
Opportunities for further development: consider relevance to different disciplines, potential of using locative media to augment current study, explore interest in proposing an locative media project.
Content, audience, place, technology, event.
***http://www.hpl.hp.com/downloads/mediascape/index.html



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